Tuesday, 22 October 2013

Digital Language Learning Materials (DLLM)

Hello fellow TESL-ians! So this is our discussion about the Digital Language Learning Materials (DLLM). Here we go!

Examples of Digital Language Learning Material
-          Facebook
-          Twitter
-          Blogger
-          Prezi
-          Wordpress
-          Tumblr
-          Youtube
-          Edmodo
-          Schoology









List down SLA theories and principles
-       -  Interactionist theory (Long, 1985; 1996)
-       -  Sociocultural theory
-       - Communicative language teaching
-       -  Comprehensible Input theory (Swain, n.d.; Krashen, 1991)
-       - Affective Domain (Krashen, 1991)


Principles:

- - Materials should help learners develop confidence
- - What is being taught should be perceived by learners as relevant and useful
 -- Materials should require and facilitate learner self-investment
  - Materials should expose the learners to language in authentic use
 - Materials should provide the learners with opportunities to use TL to achieve communicative purposes
-- Materials should take into account that learners differ in learning styles and affective attitudes
 - Materials should provide opportunities for outcome feedback
 - 


Criteria of technical usability:
-          Errors
(i)                  Less serious errors = affect the work of the user
(ii)                More serious errors = endanger the preservability of users’ outputs
-          Efficiency
·         Refers to how well experienced users can operate an application after they have mastered it.
-          Learnability
·         How long beginners’ use of a system before they learn the essential skills necessary to perform their tasks
-          Memorability
·         Ability of an occasional user who previously used the system to remember its operational system

Criteria of pedagogical usability
-          Feedback
(i)                  The system or learning material should provide the student with encouraging and immediate feedback รจ encouraging feedback increases learning motivation; immediate feedback helps the student understand problematic part in their learning
(ii)                Learning is based on the fact that mistakes are corrected immediately and progression cannot happen when corrections are not done.
-          Motivation
(i)                  Affects learning and makes people behave the way they do
(ii)                Motivation = the way to do things by reference to instincts, desires and reinforcement; support the direction on one’s general behavior
(iii)               Motivation affects alertness and vigor
-          Goal orientation
(i)                  When the goals of teacher, students and LM are closely aligned, best results are obtained
(ii)                Goals should be clear cut and able to motivate them to achieve them
(iii)               When the students themselves do not set their goals, their meaningfulness should be justified from the point of view of motivation
(iv)              Students should be able pursue their own interests in relation with learning goals
-          Learner control
(i)                  Learner’s memory should be pushed to the limit when learning a new topic
(ii)                Materials should be broken down to be learned into small meaningful units
-          Applicability
(i)                  The approach taken in learning material should correspond to the skills that the learner will later need in everyday and working life
(ii)                The skills or knowledge acquired should be able to be transferred to other contexts
(iii)               Learning something new can be accomplished effectively by relating it to practical tasks
(iv)              LM should be at appropriate level from the point of view of learner’s learning process
-          Added value
(i)                  Induce creativity in learners when using DLLM
(ii)                Other kind of added value: adaptability to individual needs, number of flexible options, learning is controlled and initiated by learners, interesting contents, development of communication, active participation of students
-          Learner activity
(i)                  Learners’ independent activity may increase when a teacher stays in background; a facilitator
(ii)                Learning materials can support learner’s activities by being interesting and based on real life
-          Cooperative/collaborative learning
(i)                  Studying with others to achieve common learning goal
(ii)                Instead of just acquiring personal knowledge, learners construct knowledge as members of community in practice
-          Valuation of previous knowledge
(i)                  Previous knowledge from the learners are assumed to be possessing some skills that previously been presented
(ii)                LM that respects learner’s previous knowledge takes account in differences of skills and knowledge in learners and encourages them to take advantage of it in learning.
-          Flexibility
(i)                  Learner’s learning differences should be taken into account.

(ii)                Information gained in pre-test can be used to provide learners with different routes or methods of studies.

Rough outline of DLLM
-          Using Prezi as a platform to develop the DLLM
-          Includes 6 activities; each according to the levels or bands according to the School-Based Assessment (SBA) that the MOE developed
-          Using a chapter from the English Form 2 textbook; making sure the chapter is interesting and relatable to the students thus relevant to be used in their everyday and working life
-          Each activities are different from each other; might include one language skills, might be more than one (e.g. reading and writing in one activity)
-          Might be focusing on linguistic, thematic or both types of content
-          Each activity is a progression of the previous one; the first activity (band 1), increasing with each activity progresses

-          Making sure the materials follow the criteria of technical and pedagogical  usability

Visual design
a) Harmony - the manner elements of a display interact together in a pleasing manner. - it pulls the pieces of visual image together. - can be achieved through repetition and rhythm, where rhythm is the flow depicted in a visual and helps direct eye movement. -to ensure harmony 3x3 grid must be used. -rhythm should either be a clockwise or counter clockwise.
b) Balance and symmetry - we can bring balance to the elements of different sizes by either moving them closer of father from the center of the page. -symmetry is when one half of a visual display is a mirror image of the other half. -types of symmetry: horizontal, approximate horizontal, radial and asymmetry.
c) Emphasis - create dominance and focus in their work. - it emphasize colour, value, shapes or other design elements to achieve dominance. For example “facebook” page used dark colour as their background and the symbol “f “for “facebook” in light colour. d) Alignment - alignment of elements within a screen is important part of organizing and grouping. -should visually maximize differences between text, label and pictures. e) Unity - relationship among visual elements that helps all elements to work together. - gives a sense of closure or oneness to a visual image. - can be achieved through use of similar shapes, common pattern or use of a common background.

REFLECTION

In my opinion, this really expands my knowledge about how digital language learning materials (DLLM) should consist of and how DLLM can affect our students. There’s a lot of criteria to be taken into consideration like acceptability (practical and social acceptability) and usability (technical and pedagogical usability). Using these criteria, we can ensure that our product; our own DLLM can be created in correlation with the students’ level of knowledge and skills. And with all these criteria, we can understand why the students cannot perform and we can overcome that problem in making a material. That is all.

So sorry I didn’t post about the other tutorials. Will upload it later. :D

Thursday, 26 September 2013

What affects the development of materials?

As future English teachers, we should take into consideration the aspects that are important in the development of language teaching materials. Here we have our own interpretation of the aspects in materials development that we think, would be of help in teaching language.


1) Principle of SLA influenced the developing of material through theories that have been introduced in SLA.
 - Exposing language in authentic use: things that we do everyday actually play a big role in developing the material for example as easy as starting a conversation or reading, watching or listening English material, if students like to watch English movie or cartoon we can relate the story that they have watched in building the materials.

- Develop confidence: some students have problems with their confidence, what we doesn’t know is those who quiet actually have lot of thought but they are unable to talk about it because of their level of confidence. In order for us to build the material consider those who are quiet, meaning that the material can stimulate the student’s confidence.

2) Principle of teaching and learning.
-
Helps learners to feel at ease: using textbook as the only learning material will make the lesson a little boring, with the used of other materials such as graphic, video or audio visual can enhance the lesson quality.
-Maximize learning potential: to build a good material for students teachers have to look through what the students have achieved in their previous lesson therefore the material that teachers have to develop must enhance the students prior knowledge.   

3) Learners + parent’s goal
- Materials that we develop should not always cater their interest but the materials should at least stimulate their interest in learning rather than demolishing the dust, as you can see learners and parent’s goal are connected to each other, this is because both of them share something which is motivation. From the learners point of view we call it intrinsic motivation where students develop their interest within themselves while from the parent point of view its extrinsic motivation where parents motivate their child in learning.

4) Country’s vision + Curriculum goals & objectives
-  Both of them connected to each other. For example, other groups have mention about “Celik IT” and ability to speak English. Our country need the students to master in both IT and English therefore the material that we should develop must have the ability to boost the students knowledge about IT  and English. Other than that parent’s goal and country’s vision are connected as well, parent want their children to learn and acquire knowledge therefore the country’s vision have to consider what the parent want, PIBG or PTA here are main roles in building the visions.      


I think that's about it. Thank you for reading. See ya~ ;)

I'm back here. Yay~

P/S: This is going to be a very short post so bear with me. :)

Well, I'm back here again, after 1 year of no blogging. Lol. Sounds weird. Anyways, YAY. See y'all for Year 2, Semester 3. :)

Thursday, 13 December 2012

Thankful.

So hey guys. This post is off-topic, but I just want to say that I'm grateful to know everyone from the TESL program and each lecturer. It's been fun here and I enjoyed everything; the laughter, the singing, the dramas. Everything. I'm just glad I got into this TESL program and no other program. I cared for everyone. So thank you for everything. :)

Tuesday, 11 December 2012

Technology ----------> Teaching Writing



HOW TO INTEGRATE TECHNOLOGY IN TEACHING WRITING

The world is going through a technological phase. As you can see, everything in this world revolves around technology. From surfing the web to microwaving foods, technology had a big influence towards us. It is understandable why technology is important to us and we can see the good things that technology brings. Technologies also have a large contribution in teaching. We can get a lot of teaching aids, especially in writing from the internet and can be easily accessed. But I do wonder, how are we going to integrate these technologies into the everyday, run-of-the-mill writing classes?

Well, for starters, using e-portfolios is the best way to integrate technology into writing classes. Traditional old portfolios are time-consuming, taking a lot of spaces and just plain heavy. It’s even harder to find materials because it is not easily accessed and we can only find them in journals, magazines, articles and other written-related materials. Using e-portfolios, we can keep all the works inside the computer, specifically using the internet. It doesn’t take a lot of space and we can get a lot of materials using the internet. E-portfolios can help in teaching writing because the students learn how search for materials, analyze information and evaluate what can be used. Besides that, they can learn how to search for grammar mistakes and learn the correct grammatical structures thus enabling them to write correct sentences.


Other than that, we can use the internet to help in teaching writing. The Internet is a vast puddle of information and we as the users can use it to benefit us. There are a lot of online teaching tools to help improve the students’ writing. In one example, we can use a comic creator to teach writing. We just create a comic strip with a situation and just let the students’ imagination run wild. 

As a conclusion, technology brings about new changes towards life. Everything in life revolves around technology, including teaching. So we should benefit from these technology and help make the world into a better world.